[NVC] Night Vendetta Clan - Accepting active, Lvl 15+


Established:
08/05/2006 at 18:22:14
Clan Description









TOPIC
1. Werewolves History
2. Clan Rules
3. Military Rank
4. Special Distinctions
5. Special Distinctions Legends
6. Werewolf Fighting Guide
7. Alliances
8. Enemies
9. Wars
10. Domicile
11. Sub-Clans
12. News And Other Facts
Night Vendetta Clan FORUM

Current Clan Leader : [url=http://www.mgcluster.net/world1.monstersgame.co.uk/index.php?ac=showuser&showuserid=11046320][NVC] Not of Day[/url]

--------------------------WEREWOLVES HISTORY----------------------------

Part I: The Curse
Long, long time ago three realms existed: the nature realm, the human world and the dark domain.
The nature realm, known as Green Forests, was inhabited by creatures of the forest: elves, centaurs, unicorns, griffins, unicorns, wolves, feard dragons and swamp monsters like wyverns or dragon flies and many, many others.
In the human world men possessed the power. The king and all his obedients spent their lives in castle domains and estates. Dwarves were working in their mines and orcs exploited their forests, in exchange, recieving food and shelter from the humans.
The dark domain was split in two territories: an old region, known as the Rotten Land, where bats, giant spiders, creepy crawlers, gargoyles, ghosts and other creatures swarmed and a territory made of fire and lava, known as Hell, the underworld realm of devils, imps, pit fiends and hell hounds.
Peace was kept between these worlds and all creatures lived happily, being protected by Gods. But it did not last for too long. Mens greed and thirst of getting more and more have put an end to this peace.
One day, King Alexander Corvinus decided to put his men at arms and send them to the Green Forests, in order to conquer new territories and exploit their resources. Reaching the forest borders, the human army began marching deep into the woods killing all the creatures standing in their way. Years have passed and men continued to cut the trees and kill the forest animals. Meanwhile, at the other end of the Green Forests, all creatures left alive were still preparing for a counterattack.
Couple of years have passed again and forest creatures did not show any sign of attack. So King Alexander Corvinus considered that creatures are scared and powerless and in conclusion the woods are conquered. His greed of possessing more and more headed his thoughts to the dark domains gold mines. So he sent half of his knights and his best wizards to conquer the Rotten Lands. Baths and giant spiders were an easy target for the well trained fighters. The creatures were killed and the mines were conquered.
Ten years later, the humans domination over the two realms began to fall. The forest and swamp demons started a devastating attack. The other side, a numerous army of ghosts and lost souls attacked the gold mines. The men didnt withstand assails from the both sides so they were forced to retreat to their own world. But the revengeful creatures didnt stop after setting free their lands and decided to raid the human world. They began marching straight to the King Alexander Corvinus castle.
Terrified by their enemy numerous army approaching from both sides, men prepared all their arsenal in order to resist the attack. They did not have a chance.
The Gods interfeared in the moment when both dark and forest creatures were about to break the castles fortifications and drived away the attackers, saving the humans from destruction. In exchange, the king was punished by the Gods. His first born son, William, was bitten by a forest creature, a wolf, transformed into the hybrid form of wolf-man and thrown in the deepest woods. His youngest son, Marcus, was bitten by a dark creature, a bat, turned into a bat-man and driven far away in the dark domain. Even more: both heirs were cursed to hunt their brothers, humans, in order to temporary stop their insatiable need of human flesh and blood.
Part II: The Agreement
Many centuries have passed since then.
The cursed sons of King Alexander Corvinus have grown new monsters as they often bit men and shared them their burden. Creatures from all the three realms were also infected by the damned beasts resulting strange hybrid forms of were and vamp monsters.
As the species were growing and growing, one night, the two heirs decided to meet and make an agreement of sharing their influence among the humans. Vampires, ruled by Marcus got the eastern side of the human world and William, ruler of the werewolves took the western part.
Every night, vampires set out raids on their half side of the human world, bitting men and sucking their blood out. So did werewolves, which used to stop their hunger with human flesh. But vampires thirst of blood was increasing incredibly fast, as the men figured out a way to scatter them. They discovered a weakness: garlic. Every night, before going to bed, everyone ate a clove of garlic so when vampires approched their neck they ran away like hell because of the unbearable smell. Having no choice for surviving, the vampires began attacking men from the western lands without werewolves approval.
One night, in a regular raid, some werewolves found three men drained out of blood and having two stings around their neck. It was obvious: the vampires encroached upon the agreement.
As a reponse, werewolves began to guard their teritory in order to keep the vampire thieves away. So when nights came terrible fights were carried out.
Few years have passed this way and no good has come to any of the cursed species. William realised he has had enough so he sent an ultimatum to his brother, telling him to keep the vampires away from his teritory. However, Marcus disagreed.
It was time for war...
Part III: The War
Blood spilt, burnt houses, waisted villages and human tears animated the war between werewolves and vampires, century by century.
Unlucky children used to find their last breath in the claws of a hungry werewolf; others were left lifeless on the ground after a vampire feast that was carried on every night, but most of them became witnesses for the bloody battles between the cursed races.
Madness and terror has come as the war kept expanding on new battle fields. All sort of creatures and monsters from other worlds joined forces with any of the both sides, hoping the fights, that began affecting all, will stop in the end. The creatures bitten by vampires and werewolves increased in number, so armies of weredragons, werewyverns, werelves, vampdragons, vampspiders, vampdevils and many others were controlled in battles by their creators.
It was no use to stop this madness. The hybrid monsters became even worse than their cursed ancestors. Gifted with amazing powers, they confronted the enemy, leaving terrible disasters behind.
A sparkle of hope sprang in the souls of two werewolf puppies. Abandoned on the battle field to fight their enemies on their own, two young werewolf brothers sworn to dedicate their lives for restoring peace and revenge their murdered lycan mother.
Part IV: Face To Face
After years of searching, William finally met his brother, face to face, in an abandoned cave:
– Marcus, you scoundrel brother, show yourself ! said William.
A hoarse voice came from nowhere:
– I missed you too !
An amazing blow suddenly hit William, who fell on the ground:
– Here I am !
Wiping of the blood on his muzzle, William stood up and looked his brother in the eyes:
– Let us finish this once and for all !
The land began to tremble as the two monsters were matching their powers.
The moonlight became stronger and stronger and so was the royal werewolf, who took over the initiave, as the vampire prince was loosing strength.
It did not last too long: William rushed to the wounded body of his brother and thrusted his claws through Marcus heart, leaving him unconscious on the ground.
In his agony, the powerless vampire bursted into laughter:
– Foolish brother, you thought you killed me ? I am immortal such as yourself. It is just that my death will turn me into your worst nightmare !The Nosferatu awaits you...
Howling of fury, William fell on his knees, while the vampire body vanished in the dark.
Part V: The Night Vendettas
One night, the werewolf brothers were preparing in their hideout for manhunt, when a powerful ray of light broke through the windows, blinding the lycans for several minutes. A etheral figure appeared step by step: it was the ghost of their dead mother. With a soft voice slowly she spoke:
– Good to see you my dearest sons ! I was summoned by your Vendetta Spirit and came here to reveal the secret of Night Vendetta:
Down in the basement, the left corner near the ladder, it is burried a chest that keeps two enchanted swords with the strength of one thousand blood werepyragons and the agility of one hundred midnight vendetta terrors. Put together the amulet fragments you are wearing at your neck and make the key that opens the chest. After that, take the swords as they are the only hope of restoring the peace in our world and remove the humans from their dreadful curse ! You will become the Night Vendettas as your quest begins once you find the swords. Good
luck, my sons and let your Vendetta Spirit guide your blades through battles !
The ghost suddenly disappeared leaving the two werewolves amazed.
Climbing down the stairs in the basement, they started digging in the exact place they were told to. Couple of hours later an old chest was found. Opening the bolt, the brothers took the swords and held them in their hands. Watching the sharp and shiny blade they could see for a short moment the face of a monstrous vampire.
Swallowing in fear, one of the werewolves said to his brother:
– Let us go Lucian, a quest awaits us ! ...
Part VI: Order Of The Vampire Slayers
To be continued...

--------------------------CLAN RULES---------------------------

All members rules
Rule no.1
Every clan member has the right to contribute with ideas in order to improve the site look or the text. If you have new ideas or if you do not like something at this clan description tell [NVC] Not of Day and he will decide what to do.
Rule no.2
Every problem or information you got contact [NVC] Not of Day.
Rule no.3
If a clan member is chased by a vampire, player or a clan, he can send a message to [NVC] Not of Day and he will start a war (if necessary) involving all our allies. (Please, send a message only if the war is really needed) If a clan whants a war with us I will let you know.
Rule no.4
The highest level is the clan leader. If equality in ranks there all will become leaders, but of different kind.
Rule no.5
The clan accepts only active players.
Rule no.6
The members who are premium players can put the [NVC] tag in front of their name if they want.
Rule no.7
You should sign in the [NVC] forum for further informations about the clan.
Golden rules
Rule no.1
Be polite with your enemies. Never insult them and do not threat them without solid reasons.
Rule no.2
Never start a war against a vampire clan. Announce [NVC] Not of Day first. He knows what is best for the clan.
Rule no.3
Never become a traitor. Betraying your species is like lying to yourself.
Rules for administrators
Rule no.1
Send a messege to the first administrator, [NVC] Not of Day, after you accept a new member into the clan. The messege must contain the name and the level of the new member.
Rule no.2
Do not abuse of your administration ability.

-------------------------------MILITARY RANK------------------------------

When the clan sets out for a war every member possesses a military rank, which differ depending on the ingame level.
Level/Rank:
Enlisted
01 - 04 Private
05 - 09 Corporal
10 - 14 Sergeant
15 - 19 Master Sergeant
Commissioned
20 - 24 Second Lieutenant
25 - 29 First Lieutenant
30 - 34 Captain
35 - 39 Major
40 - 44 Lieutenant Colonel
45 - 49 Colonel
50 - 59 Brigadier General
60 - 69 Major General
70 - 79 Lieutenant General
80 - 89 General
90 - 99 Supreme General (special distinction)

---------------------------SPECIAL DISTINCTIONS-----------------------

Every player can earn the ability to possess one of the following distinctions as a reward for the actions they take to improve the clans prestige, wealth and number of members.
The special distinctions are acknowledged only in time of peace (in time of war the military ranks are important) and in diplomatic matters. All players that do not earn a distinction are considered simple werewolf plebeians.
Ordinary special distinctions:
-§ Vampire Slayer (§§ Elite Vampire Slayer)
-¦ Undead Werewolf Lord (¦¦ Lich Werewolf Lord)
-‡ Werepyre King (‡‡ Supreme Werepyre King)
-† Immortal Weredragon (†† Immortal Weredragon Wyrm)
Rare special destinctions:
-~ Red Werepyragon (~~ Blood Werepyragon)
-@ Night Vendetta Marauder (@@ Midnight Vendetta Terror) (volutary)
-$ Black Night Devourer ($ Heir; $$ Elder) (unique)
-% Magic Undertaker % ( % Warlock Undertaker; %% Wizard Undertaker; %%% Sorcerer Undertaker; %%%% Necromancer Undertaker)
Ordinary special distinctions description:
§ Vampire Slayer

This distinction is for the players who achieve one of these requests:
*bring 1 high level player to the clan (at least level 25) or 2 low level players (under level 25) - 1 high lvl player worths 2 low lvl players;
*reach a difference of 100 between victories and defeats.
Description:
The Vampire Slayer is an elite werewolf very well trained to quickly kill a vampire with a gun with silver bullets and some garlic essence on claws;
The Vampire Slayer becomes §§ Elite Vampire Slayer at level 20.
¦ Undead Werewolf Lord

This distinction is for the players who achieve one of these requests:
*bring 2 high level players to the clan (at least level 25) or 4 low level players (under level 25) - 1 high lvl player worths 2 low lvl players;
*reach a difference of 200 between victories and defeats.
Description:
The Undead Werewolf Lord is a werewolf that has arisen from the death. It appears like a werewolf skeleton with red sparkle eyes. It has the power of draining the life of the enemy. After killing the opponents it turns them into zombies or alive skeletons;
The Undead Werewolf Lord becomes ¦¦ Lich Werewolf Lord at level 25.
‡ Werepyre King

This distinction is for the players who achieve one of these requests:
*bring 3 high level players to the clan (at least level 25) or 6 low level players (under level 25) - 1 high lvl player worths 2 low lvl players;
*reach a difference of 300 between victories and defeats.
Description:
The Werepyre King is a werewolf bitten by a vampire and turned into a hybrid form between these two races. Having both abilities of regeneration and life draining, the werepyre possesses the power of biting and turning another werewolf into this hybrid form.
The Werepyre King turns into ‡‡ Supreme Werepyre King at level 30.
† Immortal Weredragon

This distinction is for the players who achieve one of these requests:
*bring 5 high level players to the clan (at least level 25) or 10 low level players (under level 25) - 1 high lvl player worths 2 low lvl players;
*reach a difference of 500 between victories and defeats.
Description:
The Immortal Weredragon is a hybrid between a werewolf and a dragon. Brown-green coloured, it has the magic power to burn all vampires. Although it is immortal, it can be slain by a special species of vampires: Weredragon Slayers;
The Immortal Weredragon changes into †† Immortal Weredragon Wyrm at level 35.
Rare special distinctions description:
~ Red Werepyragon

This distinction is for the players who achieve all of these requests:
*reach a difference of 1500 between victories and defeats;
*reach level 35;
Description:
The Red Werepyragon is the most powerfull werewolf mutant. It has unknown origins but combines three races: werewolf, vampire and dragon. The Red Werepyragon possesses the mind control ability among all vampire race.
The Red Werepyragon becomes ~~ Blood Werepyragon at level 45.
@ Night Vendetta Marauder

This distinction is voluntary, for the player who reaches all of these requirements:
*reach a difference of 2000 between victories and defeats;
*reach level 40;
Description:
The Night Vendetta Marauder is the fastest and deadliest werewolf. The black colour confused with the darkness of the night makes it an iminent enemy for all vampires. Usually, the Night Vendetta Marauder attacks in the middle of the night as a bounty hunter or as a revengeful werewolf. It can only be caught and killed by the supreme ruler of the vampires, Marcus, in the form of Nosferatu.
The Night Vendetta Marauder becomes @@ Midnight Vendetta Terror at level 50.
$ Black Night Devourer $

This distinction is unique. It was temporary and became permanent for the werewolf which payed the most donations to the clan (over 6000g).
Description:
The Black Night Devourer is a black werewolf boosted with magical powers that attacks men, rips off their flesh and turns it into gold. This species became extinct and now only two devourers exist: $$ Elder and $ Heir.
Once you accomplish one of the following conditions above, inform [NVC] Not of Day in order to verify conditions and make the promotion.
Very important!!!:
1. Fulfilling more requirements than needed for a special distinction will not change anything. For example, for a special distinction that demands one out of three optional requirements, achieving three requirements is the same as reaching only one.
2. If you leave the clan and then return all your donations will be lost, and so the distinctions earned with donations.
3. The distinctions earned by bringing new players into the clan and by having the required difference between victories and defeats will not be lost even if you leave the clan and return after. The purpose of Special Distinctions Legends topic is to remember this fact.
4. After the domicile reaches 100 members capacity the donations given after will be worthless. So the players will not be awarded with special distinctions for donations anymore.

----------SPECIAL DISTINCTIONS LEGENDS----------

Members brought into the clan:
-#mystic_wolf# has brought high level players: #snoop_dawg#, #Santa_Nas_360# and #wolf-flow# into the clan;
-#Cool Hybrid# has brought low level player #Your Sweet 666# into the clan;
-#gruum# has brought low level player #haggard_d# into the clan;
-#ScytheHunter# has brought high level players: #Alexander The Great# and #Johnson38# into the clan;
-#Makatoch# has brought high level players: #tiberiu# and #Terente# into the clan;
-#Fihgraag# and #Arcane Jill# have brought high level player #Naobi# and low level player #Lhiannon Lothario# into the clan;
-#noxchyborz# has brought high level player #moon-spell# into the clan;
-#Lhiannon Lothario# has brought low level player #Camille# into the clan;
-#Sai.la# has brought high level players: #meRci# and #Sisin# into the clan;
-#[BAD] CoolGeneration# has brought high level players: #drg_rom# and #[BAD] dark_aeriel# into the clan;
-#wizard_of_the_hood# has brought high level player #psychotic_vampire_slayer# and low level player #quest_lord# into the clan;
-#[RW] CradleOfCorpses# has brought high level player #RW_BibleBasher# and low level player #Teo_Asthes# into the clan;
-#Karvane# has brought high level player #Dalamon the Dark# and low level player #aaaaaaaaa# into the clan;
-#Sorva# has brought high level player #lilpup# into the clan;
-#Not 0f Day# has brought high level player #Mourns The Soul# and low level players #wildw0lf# and #Raven666# into the clan;
- #Mourns The Soul# has brought high level player #Scattered Soul# and low level player #Devours the Innocent# into the clan;
-#Sonia# has brought low level player #Two Moons# into the clan;
-#Allessandra Moonsbane# has brought high level player #Melvin lord of Carnage# into the clan;
-#DUMIX# has brought high level payers #garthace#, #GrandMaster#, #davest# and #Pupy_Zoid# into the clan.
Differences between victories and defeats :
-#[NVC] Maxpower# has reached a difference of 800 between victories and defeats;
-#DUMIX# has reached a difference of 500 between victories and defeats;
-#TITI# has reached a difference of 200 between victories and defeats;
-#meRci# has reached a difference of 300 between victories and defeats;
-#Dalamon the Dark Nemesis# has reached a difference of 500 between victories and defeats;
-#[NVC] Maugrim# has reached a difference of 400 between victories and defeats;
-#[NVC] Not of Day# has reached a difference of 700 between victories and defeats;
-#[NVC] Nairren# has reached a difference of 300 between victories and defeats;
-#Sisin# has reached a difference of 100 between victories and defeats;
-#[NVC] Khiira# has reached a difference of 1500 between victories and defeats;
-#Pupy_Zoid# has reached a difference of 600 between victories and defeats.

---------------------WEREWOLF FIGHTING GUIDE--------------------

Manhunt Guide
First of all, going in the manhunt it is the most important thing for all players. So you must pay a special attention to this action.
I recommand that all players should go on manhunt 10 min each time. That means you take 6 departures of 10 min each. It is the best way to get more money, loot and experience. Usually you get more than 1000 gold, 1000 kgs of flesh (loot) and 20 experience points a day this way, but it really depends on your luck. You can go hunting any hour of a day. The success does not depend on a specific hunting time.
Vampire Hunt Guide
The first important thing you must know when fighting with vampires is to be aware of your attributes meaning:
Strength determines how much damage you do, if you are able to strike your opponent (if his/her Stamina is high, you will do less damage!)
Defense determines how well you can block or evade enemy attacks (if the enemy has a high Agility level he/she will hit you more often!)
Agility determines how likely you are to strike your opponent (if the enemys Defense is high, you are less likely to hit him/her!)
Stamina determines how much damage you sustain if you are struck by the enemy (if the enemy is very strong he/she does more damage)
Dexterity determines how likely you are to find an opponent during the Hunt search and also affects his Defense bonus (if his Hideout is huge and your dexterity is low, you can not find him and he gets a large Defense bonus!)
If you want to defeat vampires you should do this:
-click on the highscore link up the page;
-look at the player highscore, having the race set to vampires and the place depending on your level;
-when attacking a vampire first of all look at the difference between wins and loses;
-the second most important thing is the hideout. If the enemy has a big hideout and you have bad dexterity it is advisable to avoid him;
-the third important thing is the sentinel. A better sentinel than your opponents is critical in winning the fight if his abilities are almost the same as yours. Note that is better in terms of skill levels, but it is advised to upgrade to a higher sentinel when possible and generally spend no more than 3000g in raising skills for each sentinel.
Tactics
For having a better success in battles when attacking a vampire you should grow your character this way:
-dexterity should be the far lowest stat;
-the second stat you should have lower is defense, but not far from the other three (attack, agility, stamina); when attacked you get enough defense from armour and hideout and when attacking it does not matter that much to have great defense;
-attack should be raised the most, closely followed by agility and after that stamina.
Recommended weapons:
-lvl 4: # Short Sword # hitpoints:+5; agility:+2; price:850g;
-lvl 5: # Hansui Sword # hitpoints:+7; agility:+1; price:1500g;
-lvl 9: # Heavy War Hammer # hitpoints:+9; agility:-1; price:3000g;
-lvl 14: # Hattori Hanso Sword # hitpoints:+10; agility:+3; price:5000g;
-lvl 18: # Blood Sword # hitpoints:+14; agility:0; price:7000g;
-lvl 20: # Hattori Hanso Gold # hitpoints:+15; agility:+2; price:8500g;
-lvl 24: # Two-Handed Flamberge # hitpoints:+18; agility:-1; price:13000g;
-lvl 30: # Draconen Sword # hitpoints:+22; agility:+2; price:22000g;
-lvl 40: # Tourmaline Daggers # hitpoints:+35; agility:+3; price:30000g;
-lvl 43: # Devils-Head Hammer # hitpoints:+52; agility:-2; price:35000g;
-lvl 45: # Avenging Sword # hitpoints:+55; agility:+2; price:45000g;
-lvl 51: # Twin Blade # hitpoints:+63; agility:0; price:55000g;
-lvl 54: # Wild Claws # hitpoints:+67; agility:+2; price:60000g;
-lvl 60: # Dragon Tongue # hitpoints:+75; agility:0; price:70000g;
-lvl 66: # Blade of the Brotherhood # hitpoints:+83; agility:0; price:80000g;
-lvl 72: # Toxic Slicers # hitpoints:+91; agility:+2; price:90000g;
-lvl 78: # Water Daggers # hitpoints:+100; agility:+2; price:110000g;
-lvl 83: # Ice Lance # hitpoints:+112; agility:-1; price:130000g;
Recommended armour:
-lvl 2: # leather armour # defense:+1; agility:0; stamina:0; price:500g;
-lvl 12: # forefathers armour # defense:+6; agility:0; stamina:-2; price: 2000g;
-lvl 18: # leather armour (Level 2) # defense:+14; agility:0; stamina:0; price:5000g;
-lvl 24: # forefathers armour (level 2) # defense:+17; agility:0; stamina:-2; price:8000g;
-lvl 30: # leather armour (Level 3) # defense:+20; agility:0; stamina:0; price:12000g;
-lvl 36: # forefathers armour (level 3) # defense:+26; agility:0; stamina:-3; price:18000g;
-lvl 41: # leather armour (Level 4) # defense:+32; agility:0; stamina:0; price:24000g;
-lvl 44: # forefathers armour (level 4) # defense:+38; agility:0; stamina:-3; price:30000g;
-lvl 47: # leather armour (Level 5) # defense:+44; agility:0; stamina:0; price:36000g;
-lvl 50: # forefathers armour (level 5) # defense:+56; agility:0; stamina:-4; price:42000g;
-lvl 50: # bone armour (level 1) # defense:+74; agility:-2; stamina:-2; price:55000g;
-lvl 56: # thunder armour (level 2) # defense:+86; agility:-2; stamina:-2; price:72000g;
-lvl 70: # bone armour (level 4) # defense:+98; agility:-4; stamina:-4; price:96000g;
-lvl 82: # thunder armour (level 5) # defense:+110; agility:-5; stamina:-5; price:120000g;
All sentinels:





















All weapons and armour:
Click this link and wait a little bit: All weapons and armour with stats and pictures link

-----------------------------ALLIANCES----------------------------

THE NEW ALLIANCE OF DOOM FORUM














[HS] House Silvermoon
[url= http://tinyurl.com/egy8w] The New Alliance Of Doom FORUM Link[/url]
This clan is a member of the ALLIANCE OF DOOM. Attack us at your own risk! We will not start a war, but we will not back down and will assume constant attacks of our members as a declaration of war!

------------------------------------ENEMIES------------------------------------


All vampires that harm us without reason are our enemies.

---------------------------------WARS---------------------------------

War Rules
Our clan vs. clan war conditions we present to our enemy before starting the fight:
1. We do not attack players from the enemy clan that are 15 levels or more below our own level. Only two accidents are accepted.
2. We stop the attacks when the enemy surrenders.
3. We do not accept any allies involving in the war from both sides.
4. We do not send and neither accept any flaming or disrespectful messeges from the opponents. Excuses are hardly accepted.
If any of the rules happens to be broken, then all the others will be canceled and we will start the so called #fire and terror# - the war with no rules.
Current Wars
No wars.






---------------------------DOMICILE--------------------------


Our domicile reached maximum capacity. No donations needed anymore so please keep your money for yourself and thank you for your gold contribution.


The clans that merge with [NVC] can keep their traditions and thoughts by reestablishing their old clans right over here - at this topic.
*************************************************************
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--------------NEWS AND OTHER FACTS--------------

Our motto is:
Let your Vendetta Spirit guide you through battles !!!
No more donations please !!!!!!!
The FORUM is ready. Sign in by clicking the big black fenrir at the beginning of the clan page.

The V-th part of the Werewolves History is done. Take a look at *The Night Vendettas* chapter !!!
[url=http://webpages.charter.net/chazz/Distro/InfoTracking.xls ]Important and helping information made in excel about monstersgame (3.5 MB download)[/url]

Clan members: 15
Name: | Level: | Rank: |
Freki | 74 | Colonel |
[NVC] Balin Guardian | 36 | Major |
[NVC] Nairren | 34 | ‡‡ Captain |
Jack The Hunter | 34 | Captain |
Pupy_Zoid | 32 | † Captain |
Johnson38 | 31 | §§ First Lieutenant |
[BAD] CoolGeneration | 31 | ¦¦ Captain [Forum] |
deathstrike3 | 30 | Captain |
wildw0lf | 30 | First Lieutenant |
garthace | 30 | Captain |
fuzzymv | 27 | † First Lieutenant |
Dragon_Fifnar | 26 | First Lieutenant |
Melvin lord of Carnage | 26 | First Lieutenant |
geppolax | 25 | First Lieutenant |
BetaRae | 23 | ‡ Second Lieutenant |
View of the clan domicile:
